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Released in November 1999, Tomb Raider: The Last Revelation received mediocre reviews for continuing to adhere to the same basic gameplay of the first Tomb Raider. The game pits Lara Croft against her old mentor, Werner Von Croy, who has been possessed by the ancient Egyptian god Set.

 

Note: Since the corner and trigger glitches save a significant portion of time (20+ minutes), runs using those two glitches and runs that don't use those two glitches are two separate categories.

Best time with large-skip glitches: 2:14:03 by Aleš 'Ewil' Horák on 2008-05-05, done in 46 segments across 43 files.

Author's comments:

Welcome to Tomb Raider: The Last Revelation speedrun comments. This is the third round and hopefully the final one. The first sucked really hard thus I didn't submit it. It was just a training run to find out which items and how many I'm gonna need. As I said, this is a final run, because it became quite boring and annoying for me during this final round. Unfortunately, you can notice this fact as I progressed throughout the run. Later levels have more mistakes, especially Mastabas. Still, this run is more than 30 minutes faster than the previous one due to new shortcuts discovered mostly by rr_carroll, whom I would like to give big thanks. Don't think it's the very same run, only with new shortcuts. I actually thought it would be like that, but luckily it isn't. There are many, many new improvements that shows how much the old (second) run sucks. I was able to improve basically every level on first ! successfull attempt.

Recording was done in 640x480 4xAA and 30fps since my old computer couldn't handle bigger resolution. Also, this run was made on 4 different graphics card and 2 sound cards, so please excuse any differencies in quality, although you'll probably notice just slightly different volume. I highly recommend HQ version, which looks just like you would be play.

The game timer is different from previous Tomb Raider games. It doesn't show you the time when you finish the level, but it will show you your total time in save/load screen, that's why I always wait cca 10 seconds after each segment, so you can see the total time. You can easily discount total times between 2 levels to get one level time, of course.

Some basic info:

Tricks'n'Bugs

This was just a presentation of the most used tricks. For more techniques and detailed explanation, please visit http://www.tombrunner.net/Areaindex.htm.

Level comments:

Thanks for watching and thanks to SDA crew for such a wonderful site. See ya at some next run.

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