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The 1978 arcade classic was a hit all across the world, featuring neverending waves of aliens and simple, addicting gameplay. This September 1999 rerelease features the same basic core as the original, but features new bosses, special abilities, and new aliens determined to destroy your little tank to pieces.

 

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0:36:12 by Nicholas Hoppe.

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Author's comments:

Welcome to Planet Earth. Aliens are taking over. Get in your tank and shoot them down!

Space Invaders Speed Run Rules:

Space Invaders originally was an arcade game released in the late 1970s, unleashed to the world and loved by people all over. This game takes the mechanics of the game and packs it in with tons of new stuff to keep it interesting.

Normal Difficulty incorporates 8 planets. Each planet starts with 5 waves of aliens, then a bonus UFO shooting level, then 5 more waves. After that you face a giant boss whose life you must drain to nothing. After that you move on to the next planet.

Each planet (after Pluto) also features an "alien of the day" that you see only on that planet. Each one has a different appearance, attack, and gives you a different special weapon. Some are quite stupid (like the boomerang attack on Saturn) while others rock your socks (like Tank Kamikaze on Venus).

After beating each boss you receive a time for that planet (so loading times are not included). Occasionally the game lists a time as X:X. If the level is completed with a 0 in the ten-second digit, it doesn't display it. It does if it's in the seconds' digit (Neptune was 4:20 which is displayed in full).

After beating the game on Normal, what you unlock is the original black-and-white Space Invaders.

Listings after planet name were the planet's time and hit percentage. Percentages over 100% are possible as special weapons can hit multiple enemies (so if I fired 1 special shot and hit 6 aliens, it's 600% accuracy).

This run is dedicated to all those who perished in 1978.

This run is Copyright (C) 2007 Nicholas "Sir VG" Hoppe and is allowed for downloading and private viewing. Permissions for hosting have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Space Invaders is Copyright (C) 1999 Z-Axis and Activision.

Sir VG, signing out.

FIN

Expert mode 0:49:30 by Nicholas Hoppe.

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Author's comments:

Welcome to Planet Earth. Aliens are taking over. Get in your tank and shoot them down!

Space Invaders Speed Run Rules:

Space Invaders originally was an arcade game released in the late 1970s, unleashed to the world and loved by people all over. This game takes the mechanics of the game and packs it in with tons of new stuff to keep it interesting.

Expert Difficulty incorporates 10 planets. Each planet starts with 5 waves of aliens, then a bonus UFO shooting level, then 5 more waves. After that you face a giant boss whose life you must drain to nothing. After that you move on to the next planet.

Each planet (after Pluto) also features an "alien of the day" that you see only on that planet. Each one has a different appearance, attack, and gives you a different special weapon. Some are quite stupid (like the boomerang attack on Saturn) while others rock your socks (like Tank Kamikaze on Venus).

After beating each boss you receive a time for that planet (so loading times are not included). Occasionally the game lists a time as X:X. For example, Mars had a time of 6:9. If the level is completed with a 0 in the ten-second digit, it doesn?t display it. It does if it?s in the seconds? digit (Saturn was 4:40 which is displayed in full).

Expert is a touch harder than Normal, being that the aliens move faster, and 2 new planets are added after the end of the normal game (Mercury and Alien World). As like the other planets, there are unique aliens on these worlds with unique specials.

After beating the game on Expert, what you unlock is Maniacal Difficulty. As the name suggest, playing on this level of difficulty is crazy!

Listings after planet name were the planet?s time and hit percentage. Percentages over 100% are possible as special weapons can hit multiple enemies (so if I fired 1 special shot and hit 6 aliens, it?s 600% accuracy).

This run is dedicated to all those who perished in 1978.

This run is Copyright (C) 2007 Nicholas "Sir VG" Hoppe and is allowed for downloading and private viewing. Permissions for hosting have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Space Invaders is Copyright (C) 1999 Z-Axis and Activision.

Sir VG, signing out.

FIN

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