S.T.A.L.K.E.R.: Shadow of Chernobyl is a first-person shooter computer game by GSC Game World, published March 20, 2007 after 6 years of development. In S.T.A.L.K.E.R., the player assumes the identity of a "Stalker", an illegal explorer/artifact scavenger in "The Zone". "The Zone" is the location of an alternate reality version of the Chernobyl Power Plant after its second explosion, which contaminated the surrounding area with radiation and caused strange otherworldly changes in local fauna, flora and even the laws of physics.
Best time with the bad ending: novice 0:17:18 by Mirko Brown on 2007-08-31, done in 16 segments appended to 12 files.
Author's comments:
The developers promised a huge game but you can still finish it in less than 20min =). Anyway i decided to run this game, after jwrig2 stopped his run and Teknikaali show us his test run(from this test run i copy the route =))
Timetable:
Zone(Level) Name Time
1-Crodon 2:38
2-Garbage 1:07
3-Bar 0:52
4-Wild territory 0:56
5-Yantar 1:35
6-Wild territory 1:20
7-Bar 0:07
8-Army Warehouse 1:05
9-Red Forest 1:37
10-Prypjat 1:18
11-Chernobly NPP 1:34
12-Sarcophagus 2:40
Total: 16:48
Only a run through!
Take the stuff from the dead, avoid the dogs, run on the wall, jump over the fence and run to the end of level trigger. Short but good or did i miss something? =)
Of course THX for the shortcut jwrig2.
Climb up the truck, jump on the pipes run to the end of level trigger.
Here you cant make anything wrong!
thx for the shortcut jwrig2.
One of my most hated segments. The items of the enemies are random. So there are many many retries preassigned and all in all im happy with the final time. Kinfe the first zombie, take stuff from em, enter the bunker to trigger the conversation, kinfe the Stalker outside, throw the grenade near the bunker wall so the explosion kills the scientist inside, enter the bunker take the PDA from the dead scientist, talk to the trader, buy some ammo and all Medikits and sodas from the trader, exit the bunker and run to the end of level trigger. Much stuff, much place for mistakes much retries, much frustration.
second visit! Unfortunately i cant walk behind the fence this time so need to run through. The part with the bridge was easy, but then the "fight" with the other Stalkers wasn't that easy anymore, it depends also much on luck. The run trought the contaminated building which saves a lot of time. Also one part where you can get crazy but all in all not the hardest.
The best Segment(because its the easiest) !
Again a only run through segemnet. The only problem i can think about is that there are some heavy contaminated places.
Here you can see that you can develop a game for ages and you got still ugly things in it, like those flashes at the sky. The route from Teknikaali helps me enormous because it avoid much fighting and saves also much time. The ending seems to be slow but its fast and i loose only bit health.
A Zone with many hard fights if you not avoid them. You can run through the fights or around them and so i do.
I first use to run around, but a run through is more then 2 min faster. And YES the whole run throughs make you sick after a time, but here is a difference between the other run. I have to wait a sec before i get in to the power plant because the Stalker have get out.
The last zone but the hardest (much unavoidable fighting). The is the zone with the most retries. I get the time for this Zone down from 7:58 to 2:40 and i will NEVER EVER do this part again. Most of the time you have to fight with other Stalkers. At the end i thought there is only that one way to jump up to the monolith, but Ewil mentioned that this is a shortcut =). But jumping is frustrating, so a grenadejump is faster and havent any risks. Ok sometimes you can blow your self up but does this matter?? =)
Thanks to everyone who watch this run,Teknikaali for his previous run the ssdq team,jwrig2 for 2 shortcuts, the SDA crew for hosting this run and everyone who read my crappy comments.
If you have any questions about the run, feel free to contact me via email at cortez@gomail.ws , on irc.freenode.net in #sda or just send me a PM on the forums.