Released in April 1987, one of the poorest communism-related puns was ported from the arcade with the inclusion of a 2-player simultaneous mode. Your mission is to destroy a top secret weapon the enemy holds (no prizes for guessing who the enemy is supposed to be). To accomplish this you shuffle slowly to the right while color-coded enemies leisurely jog (or jump kick) at a slightly faster pace.
Best time: 0:09:53 by Jim Hanson on 2007-01-21.
Author's comments:
One of the hardest things about playing Rush 'n Attack is the fact that you have to push up on the D-pad to jump. It's way too easy to accidentally push up while pushing right or left. These accidental jumps caused many deaths for me before I finally accomplished a no-death run.
There is some room for improvement on this run. Anyone up for the challenge? Keep in mind that the TAS run is 9:37.
Everything went as planned. I always stop to slash one soldier because if I jump to slash him, I land on the mine. There's probably a way to slash or avoid him without stopping, which would save a split second.
I jumped on a ladder and climbed it to collect the grenades. But collecting the grenades is a waste of time, right? Well, I actually jumped on the ladder to avoid the bullet headed toward my back. It's fun throwing the grenade from the top of the truck, anyway. There might be a faster way to get through this tight spot. I'd love to see a demonstration.
I stopped to slash a brown soldier; if I had jumped, I would have been hit by a bullet.
I got lucky during the boss battle when I killed two of the rocketeers in one jump.
Everything went pretty much as planned.
I got stuck on a ladder and then accidentally jumped when I got to the top of it, which allowed one of the yellow-clad shooters to get close to me and fire a shot. This was totally unexpected, and I had to improvise, which cost me a couple of seconds.
During the boss battle, I jumped up on the first jump, but I had meant to jump left. Somehow, I still survived.
Strangely, the last level is almost as easy as the first level. The boss battle went really well. Thanks go to Mike for the boss-battle strategy.