The original arcade release of Dragon's Lair in 1983 achieved widespread acclaim, containing 22 minutes of full-screen animation from famous Disney animator Don Bluth. The most significant laserdisc game ever created, it grossed 32 million dollars in its first eight months and spawned countless merchandise and a TV show. Released in December 1990, the NES version of Dragon's Lair shares only one similarity with the arcade version: there are a thousand ways to die. In fact, these days, the NES version is maybe the most well-known, as an example of one of the most "unfairly" difficult and punishing games of all time.
Best time, European version: 0:06:56 by Joakim 'Wizphix' Mäkipää on 2008-08-22.
Author's comments:
[Entrance Hall]
It is good that the Lizard King appeared letting me skip the Gold Bonus screen, but it would have been more favorable if he appeared just before the last prisoner.
[Mines]
I usually take the hidden energy in the beginning, but since I got enough energy this time I chose to skip it. In the dark area I'm turning the lights off at a few points to conserve Candle. Unfortunately I didn't meet the Lizard King in this level.
[Reapers Domain]
I missed shooting the flying skull on the first side-moving platform. Having enough energy I skipped the hidden energy just before the double side-moving platforms. Fighting the Reaper I didn't count the hits, resulting in one unnecessary jump.
[Dragons Lair]
I've managed to skip one of the dragons, and I had a couple of close calls fighting Singe.